Fusion.Robot is a swiss startup, existing since 2017 and specializing in complex interactive entertainment systems such as serious games and art installations. Our customers include Swiss-Ski (cross-country training visualization), Paléo (mass-interactive art system) and many more. We also create our own products e.g. ‘Cardio.Adventure’ to motivate patients enduring physiotherapy.
Our team features a manifold expertise from neuroscience, artificial intelligence, game design, movement science, computer linguistic to classical software development. We are eager to combine this knowledge to create unique and innovative approaches to improve the life of people. The core members are Beat Kunz, Balthasar Caflisch and Dr. Michael Villiger.
Our Expertise
Fusion.Robot works in 3 overlapping areas with focus on interactivity
Serious Games
Our serious games such as CardioAdventure are supporting patients and pro athletes during their training
Interactive Designs
We create innovative and interesting interaction designs for your needs. E.g. we create a mass interactive art installation for the Paléo openair's audience
Entertainment Games
We also create quirky entertainment games such as Sea Of Fatness and Star Capture ! :)
We were honored to present our work at quite some exhibitions & fairs:
Gamecom 2017. Selected by Pro Helvetia cultural support
Suissetoy 2017 in Bern
Gameshow Zürich 2017 & 2018
Grafik 2017 & 2018 art exhibition
Game Developer Conference 2017 in San Francisco
Consumer Electronics Show 2019 in Las Vegas. Selected for first official swiss delegation
Acclaims
We were recognized by Pro Helvetia and were honored with a bit of funding for the preproduction of our entertainment game Star Capture.
Press
The newspapers 'Le temps' & '20 Minuten' have already written about us.
Be part of the gang. Looking for logos & descriptions for your article ?
In our press kit we provide you with the necessary material. Get it here
Our Customers & Partners
Testimonials & Press
Sea of Fatness offers a "trash" aesthetic designed to explode the current president of the United States by "surfing" a bomb on a "sea" of obese and naked characters. One of the authors, Beat Kunz, usually working on serious games in medicine, summarizes the game as: «The world is so bizarre today. This is how I react as a game designer.»
Le Temps (Newspaper)
Swiss Newspaper
«Sea Of Fatness»: Trashiges Schweizer Puzzlegame -
Puzzle. Das Puzzlegame «Sea Of Fatness» des Schweizer Studios Fusion Robot setzt vieles daran, Spieler abzuschrecken: Die Grafik ist so plumpfröhlich schrottig, dass das auge erblindet. Unterlegt wird das Game akustisch von irrem Gedifel und einer grotesken Stimme, die laufend «Burger» sagt. Erklärt wird das Spielprinzip nicht, und wie viele Punkte die Spieler pro Level erreichen, ist nicht ersichtlich. Doch das Schrottige ist gewollt, und das Game enhält eine politische Aussage: Ziel des Games ist es, mit geschicktem Platzieren von Hamburgern in einem Meer von fettleibigen Menschen Wellen zu erzeugen, sodass das Boot des Bösewichts Mr.Trumpet ( ein Bezug auf US-Präsident Trump ) in eine Bombe steuert und sinkt. «Sea Of Fatness» ist Punkt pur, widerspricht allem, was ein Game attraktiv macht. Doch wer Punk mag, liebt dieses Spiel.
20 Minuten
Swiss newspaper, Author Jan Graber
This game is way harder than it seems! Either that or I'm tone deaf. The Children's Songs is a music recognition game about memorizing melodies and playing them back using a designated set of keys on your computer keyboard. It's frustrating thinking the melody you're playing is identical to the one you're hearing and realizing it's not, but it feels great to finally nail the right note down. What's also neat is the melodies are procedurally generated each time, so there's a lot of replay value. It's also handy for learning to recognize individual notes just by hearing them
http://indiestatik.com
about game Prototype 'The Children's Songs' in 2013
This is one of the best games I've seen so far. At first I saw the rocket-jumping and thought "oh, cool!" and *THEN* I saw the gravity shifting. Played the whole thing, loved it. I would definitely play an expanded version of this.
KevinWorkman
Game Jammer. About OrganRun prototype in 2014
Take elements of Pikmin and mix in physics based gameplay, and you have Sea of Fatness a little gem with a great soundtrack that deserves so much more attention.
https://youtu.be/7sAgR6Aws9g
Jordan Thompson a.k.a Jordan!
Reviewer on steam about Sea Of Fatness
Zürich, Switzerland
Fusion.Robot GmbH
info@fusion-robot.ch
Contact Form
We are always interested in collaborations etc. We are looking forward to your ideas & requests :)
Press kit
Looking for logos, descriptions for your article ?
In our press kit we provide you with the necessary material.